Square Enix Announce Dungeon Encounters
“Using 2D grid-based movements, players are invited to lead an expedition charting the depths of an otherworldly labyrinth,” Square Enix say. “Plan and prepare to overcome numerous obstacles, battles, and defeat monsters in a bid to outwit the formidable game system and reach the deepest level of the Dungeon. Strategise to survive!” They note that it uses a “newly polished and refined iteration” of Final Fantasy’s ye olde Active Time Battle system, which Ito created way back when....